Prop command reference name NEW prop-type Create a new prop with the name specified. It starts off off the map. name MODE mode ... Sets the animation mode of the prop name. Possibly followed by parameters the mode requires. name MOVE x y Moves the prop instantly (no animations). name DELETE Removes the prop (instantly) name REPLY ... Send a reply back to the server. A reply is one of several kinds of messages that the server can get back. name OVERLAY overlay-type Place an overlay on the named prop. overlay = None to clear it. name EFFECT effect-type parameters... generated the effect, associating it with prop name, with the parameters rquired by the effect. The name might be None if no prop is associated. Some typical effects: player-prop EFFECT arrow-flaming monster-prop 100 monster-prop EFFECT explosion-small 20 Multiple prop commands can be chained with semicolons to take effect serially, for instance - player MODE die; player DELETE; player-corpse NEW human-corpse; player-corpse MOVE 32 21 Would make the prop 'player' do its dying animation and then be deleted from the map, leaving a corpse (presumably where it was). Replies - Prop to server messages. The client can catch prop messages on their way to the server and augment or disregard them if desired.