TUNNELHACK II The world is in peril once more! An insidious menace threatens the $major department, and especially you, a poor $major grad student. Long ago, your institution made a deal with a fiendish monster, called a Bureaucracy. It is said that it appeared to be benign and helpful at the time, but this illusion has long since disappeared. Every year, the Bureaucracy demands more and more of the institution's resources, and imposes another set of arcane restrictions and commands on everyone. The monster has grown enormous and powerful, ruling over its hydraulic empire by controlling the budget. The process by which this vital resource is distributed is subject to the cryptic whims of the monster, but anecdotal evidence strongly suggests that departments with trendier names get more of it. Alas, the Bureaucracy does not think $major is trendy anymore, and your precious funding has dwindled to a mere trickle. Soon, the department will not be able to afford such luxuries as faculty or classrooms, and is likely to be replaced by a closet in the basement containing a few out of date books on $major. Although some of the $major faculty are protected from the Bureaucracy's powers by a magical ward called 'tenure,' lately they have begun to disappear under mysterious circumstances that you suspect are connected to this change in fortune. Thankfully, there is a new hope for the department. The remaining faculty have devised a clever plan. Specifically, the clever plan is to make you go slay the Bureaucracy. Knowing that you are not especially effective when it comes to slaying things, having been previously bested by an exceptionally aggressive squirrel, and having a rather dim estimate of your chances of returning in a form capable of grading papers, your advisor protested this concept, but she was outvoted nine to one. At least you have some chance. The Bureaucracy is universally agreed to be very large and slow, so it shouldn't be difficult to kill it if you find it. Based on the faculty's extensive knowledge of typical monster infestation patterns, gained through many hours of playing D&D, they have determined that the monster lurks in a dungeon under the institution called the "Steam Tunnels." You've been equipped with the latest in weaponry and armor available to the department and pushed into a manhole, instructed not to return without proof of the Bureaucracy's destruction, in the form of the funding that you will liberate form its horde after it is dead. May the Force be with you.